


It's much the same with 'The Last of Us.' It's always been that I enjoy the story, and I enjoy the gameplay, but the tempo between the two elements has frustrated me. I should point out now that while I have, in the past, found the 'Uncharted' series to be marvelous, I've stopped short of really praising the games. The brothers talk mess to each other quite often, and they manage run around with and without Sully in a way that works for me. And that's before getting into this fraternal relationship, which powers much of game's moment-to-moment story motivation. The way that his shakes down and the ensuing interplay between each of the characters had me grinning. He has something to lose, and he has some commitments to try to meet. This Drake is less of a hothead and a bit more cautious.

Once the narrative begins moving forward in the story's present, Sam becomes a great cohort for Drake.

I imagine some players will be frustrated by having to play through so much backstory, but I think the payoff is worth it. The game does all of this, and by my measure, does it pretty expertly. I'm happily not tempted to explain Sam's and Drake's relationship, or anything else out of Sam's past. Enlisting Drake, and by extension, series' favorites like Sully, 'Uncharted 4' is as grand a globe-trotter as they come. (This was revealed long before the game's release, so I don't think it's a severe spoiler.) Returning from the dead (and never ever discussed) is Nathan's older brother Sam. While it seems crazy that a franchise as popular as 'Uncharted' could really go dormant for the long haul, the beginning of 'Uncharted 4' sees a much more sedate Nathan Drake already in retirement Having settled down and sworn off thievery and archeological plundering, life is slow for our hero.īut while adventure and plunder can't get Drake off of the straight and narrow, a big blast from the past does manage to get things rolling.
